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Main article: Star-Lord 


The interstellar adventurer known as Peter Quill never imagined he'd one day be known far and wide as Star-Lord. But that's exactly what happened after the Guardians of the Galaxy banded together to save the universe.

Now, with a new outlook, a mixtape of fresh tunes, and a mystery from his past, Quill sets out to save the galaxy all over again.

Powers

Something Good

POWER COST  Yellow  10
Star-Lord swoops in with a last minute rescue, looking surprisingly heroic in the process. Convert 4 basic tiles of the enemy’s strongest color to Green Charged tiles. If one of Star-Lord’s teammates has less than 40% health, give the team a burst of 828 healing.

Level Upgrades:
Level 2: If one of Star-Lord’s teammates has less than 40% health, give the team a burst of 1142 healing.
Level 3: Convert 5 basic tiles of the enemy’s strongest color to Green Charged tiles.
Level 4: If one of Star-Lord’s teammates has less than 50% health, give the team a burst of 1142 healing.
Level 5: If one of Star-Lord’s teammates has less than 50% health, give the team a burst of 1501 healing.

At Max Level:
Level 3: Convert 5 basic tiles of the enemy's strongest color to green. If one of Star-Lord's teammates has less than 40% health, give the team a burst of 4590 healing.
Level 4: If one of Star-Lord's teammates has less than 50% health, give the team a burst of 4590 healing.
Level 5: If one of Star-Lord's teammates has less than 50% health, give the team a burst of 6032 healing.


Something Bad

POWER COST  Purple  8
While everyone’s distracted by the chaos, Star-Lord quietly pockets some loot. What? It’s not like they’re going to miss it. Steals up to 2 random enemy Strike, Attack or Protect tiles. If there are none, steals 4 random enemy AP instead.

Level Upgrades:
Level 2: If there are no enemy Special tiles, steals 5 random enemy AP instead.
Level 3: If there are no enemy Special tiles, steals 6 random enemy AP instead.
Level 4: If there are no enemy Special tiles, steals 7 random enemy AP instead.
Level 5: Steals up to 3 random enemy Strike, Attack or Protect tiles. If there are none, steals 8 random AP instead.

At Max Level:
Level 3: Steals up to 2 random enemy Strike, Attack or Protect tiles. If there are none, steals 6 random enemy AP instead.
Level 4: Steals up to 2 random enemy Strike, Attack or Protect tiles. If there are none, steals 7 random enemy AP instead.
Level 5: Steals up to 3 random enemy Strike, Attack or Protect tiles. If there are none, steals 8 random enemy AP instead.


Bit of Both

POWER COST  Green  12
Star-Lord cranks up the volume in The Milano, unleashing its blasters on the battlefield. Destroy a random column of tiles, leaving any friendly tiles, and deal 1428 damage to the enemy team (Destroyed tiles do not generate AP or deal damage).

Level Upgrades:
Level 2: Destroys tiles in 2 random columns.
Level 3: Deals 1714 damage to the enemy team.
Level 4: Destroys tiles in 3 random columns.
Level 5: Deals 1999 damage to the enemy team.

At Max Level:
Level 3: Destroy 2 random columns of tiles and deal 6887 damage to the enemy team.
Level 4: Destroy 3 random columns of tiles and deal 6887 damage to the enemy team.
Level 5: Deal 8035 damage to the enemy team.


Best Build


Notes

A new 5-Star character set for introduction in April-May 2017 at the end of season event concluding Power Season.

Levels

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See Also

Gamora (Guardians of the Galaxy)
Rocket & Groot (Most Wanted)
Drax (The Destroyer)
Guardians of the Galaxy

Gallery

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