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Lovable bulldog Lockjaw serves as the Inhuman Royal Family's escort, able to teleport groups of people great distances. Roughly the size of a small cow, Lockjaw uses his powerful bite to protect his loved ones. And though his origins remain unclear, Lockjaw certainly is a Very Good Boy!

Powers[]

Loyal Protector[]

POWER COST  Yellow  0
(PASSIVE) Lockjaw vigilantly stands guard to protect his allies. Whenever an enemy match includes a friendly Special tile, Lockjaw jumps to the front, resisting 25% of that damage and dealing 218 damage to the enemy.

Level Upgrades:
Level 2: Deals 360 damage.
Level 3: Lockjaw resists 50% of the match damage.
Level 4: Lockjaw resists 75% of the match damage and deals 555 damage.
Level 5: Lockjaw resists 100% of the match damage and deals 918 damage.

At Max Level:
Level 3: Lockjaw resists 50% of the match damage.
Level 4: Lockjaw resists 75% of the match damage and deals 1080 damage.
Level 5: Lockjaw resists 100% of the match damage and deals 1786 damage.


Royal Escort[]

POWER COST  Blue  8
Lockjaw teleports an Inhuman friend to the battlefield for help! He will summon someone different depending on which color is the most present on the board.

Quake - Blue If Blue is most present on the board, Lockjaw summons Quake, who emits a high intensity, precision vibration aimed at the enemy's weak point. Destroys up to 5 random tiles in the enemy's strongest color and deals 1204 damage. (Does not generate AP.) (Max level 2345 damage)

Kamala Khan - Yellow If Yellow is most present on the board, Lockjaw summons Kamala Khan to inspire everyone around her. She gives the team a burst of 1362 health. (Max level 2652 health)

Black Bolt - Green If Green is most present on the board, Lockjaw summons Black Bolt, who unleashes destruction with a whisper. Destroys the middle two rows and deals 463 damage. Destroyed tiles do not deal damage or generate AP. (Max level 902 damage)

Medusa - Purple If Purple is most present on the board, Lockjaw summons Medusa, whos hair wriggles its way through enemy defenses. Swaps 16 pairs of random tiles, stealing any swapped enemy Strike, Protect, or Attack tiles and improving them by 143. (Max level improves by 278)

Crystal - Red If Red is most present on the board, Lockjaw summons Crystal, who uses her mastery of the elements to cause mayhem and destruction! Deals 699 damage and creates a Red Attack tile, Blue Protect tile, and Black Strike tile of strength 74. (Max level 1362 damage, 144 strength tile)

Karnak - Black If Black is most present on the board, Lockjaw summons Karnak, who senses the weakness in the enemy team and finds an easy target. Deals 718 damage to the enemy with the lowest health, and stuns each other enemy for 2 turns. (Max level 1398 damage) Level 2: Quake destroys 7 tiles and deals 1778 damage. (Max Level 3464 damage) Level 3: Medusa improves swapped tiles by 250. (Max level improves by 486) Level 4: Black Bolt also deals 1333 damage. (Max level 2598 damage) Level 5: Crystal deals 1292 damage and creates tiles of strength 111. (Max level deals 2517 damage, 216 strength) Level 5: Karnak deals 2015 damage. (Max level 3923 damage)

Level Upgrades:
Level 2: Quake destroys 7 tiles and deals 1778 damage. (Max Level 3464 damage)
Level 3: Medusa improves swapped tiles by 250. (Max level improves by 486)
Level 4: Black Bolt also deals 1333 damage. (Max level 2598 damage)
Level 5: Crystal deals 1292 damage and creates tiles of strength 111. (Max level deals 2517 damage, 216 strength) Karnak deals 2015 damage. (Max level 3923 damage)



The Dog That Bit You[]

POWER COST  Green  9
Lockjaw follows a trail of psionic energy to track down his enemies and attack. Converts 5 random basic tiles to Charged tiles.

(PASSIVE) At the start of the turn, if there is a Charged tile in the enemy's strongest color, deal 111 damage. (Max level 216 damage)

Level Upgrades:
Level 2: Deals 259 damage at the start of turn.
Level 3: Creates 6 Charged tiles.
Level 4: Deals 639 damage at the start of turn.
Level 5: Creates 8 Charged tiles.

At Max Level:
Level 3: Deals 503 damage at the start of turn. Creates 6 Charged tiles.
Level 4: Deals 1244 damage at the start of turn.
Level 5: Creates 8 Charged tiles.


Best Build[]


Notes[]

  • Lockjaw's abilities have been reworked on December 16th, 2021, giving him an overall buff.

Level[]

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Gallery[]

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