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Main article: Human Torch

Alongside sister Susan, Johnny Storm was among those hit by cosmic rays on a test flight. After crash-landing, the crew exhibited strange powers: the Fantastic-Four was born!

The youngest team member, Johnny is brash and eager for celebrity. As the Human Torch, fire is his to command.

PowersEdit

FireballEdit

POWER COST  RedTile  8
Johnny hurls a fistful of flame, torching the opponent. Deals 411 damage and blisters the battlefield, destroying 2 Red tiles. You gain the AP for the tiles destroyed in this way.

Level Upgrades:
Level 2: Deals 575 damage.
Level 3: Deals 740 damage.
Level 4: Deals 904 damage.
Level 5: Deals 1069 damage.

At Max Level:
Level 3: Deals 2347 damage (not including the tile damage).
Level 4: Deals 2869 damage (not including the tile damage).
Level 5: Deals 3390 damage (not including the tile damage).


InfernoEdit

POWER COST  BlackTile  10
Eager to impress, the Human Torch erupts in flame, scorching the opponent but disrupting his team. Converts up to 8 basic color tiles into Attack tiles that do 27 damage each turn, but depletes the team's Blue, Purple and Yellow AP by 30 percent.

Level Upgrades:
Level 2: Deals 38 damage.
Level 3: Deals 49 damage.
Level 4: Deals 59 damage.
Level 5: Deals 70 damage.

At Max Level:
Level 3: Deals 157 damage per tile.
Level 4: Deals 191 damage per tile.
Level 5: Deals 226 damage per tile.


Flame JetEdit

POWER COST  GreenTile  5
The Human Torch channels a deadly stream of flaming plasma. Creates a Green Countdown tile that activates every turn, dealing 33 damage for every Green AP the team has (max 297 damage a turn). Tiles cost 1 Green AP each turn.

Level Upgrades:
Level 2: Deals 46 damage for each Green AP, Max 416 damage a turn.
Level 3: Deals 59 damage for each Green AP, Max 535 damage a turn.
Level 4: Deals 73 damage for each Green AP, Max 653 damage a turn.
Level 5: Deals 86 damage for each Green AP, Max 772 damage a turn.

At Max Level:
Level 3: Deals 187 damage for each Green AP, 1685 max damage a turn.
Level 4: Deals 229 damage for each Green AP, 2059 max damage a turn.
Level 5: Deals 270 damage for each Green AP, 2434 max damage a turn.


NotesEdit

  • First was available as reward on Unstable Iso-8 event.
  • Flame Jet tile is removed if Human Torch is downed.

Best BuildEdit

What do you think the best build for Human Torch (Classic) is?
 
6
 
61
 
19
 
20
 
2
 
2
 

The poll was created at 07:19 on September 26, 2014, and so far 110 people voted.

LevelEdit

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See AlsoEdit

Human Torch (Johnny Storm)
Invisible Woman (Classic)
Mr. Fantastic (Reed Richards)
The Thing (Classic)
Fantastic Four

GalleryEdit

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